Illustration of Forgotten Valley Cabin and garden environment.
The physical 3D model of the game environment uses only found and recycled materials.
Gameplay key scene of a player seeking shelter from a blizzard. This is a turning point within the game's narrative.
Character designs.
Bachelor of Design with Honours
Concept Design
The Forgotten Valley is a post-apocalyptic, player-driven survival/adventure game concept that incorporates crafting, resource management, and farming elements. By developing various design concepts and utilising processes that involved modelling with real natural materials to envision the potential digital environment, this project aims to demonstrate how game design can immerse and reconnect a digitally reliant queer audience with the natural world. It also seeks to empower them to think more sustainably through interactive play and storytelling.